4/12/2023 0 Comments Ootp baseball redditUnder the "Global Settings" tab, there's a box that would have overall rating based on AI evaluation, and not pure ratings-I uncheck that. Fleecing the AI is still possible, but at least now they do a fairly adequate job.Ĭhange the player evaluation settings. I've had good results heavily favoring prospects, but reasonable minds can differ. Trade settings: very hard and heavily favor prospects. I've never really found much value in them, but there are some neat vintage templates (Topps, etc.) for download if you're into that.īeard frequency is all fucked up, but fear not. Disabling baseball cards is so that you don't have to sit around while fifty of them are generated each All-Star break. All coaches, etc., for me, and always with backgrounds, which we'll get to. Under the ingame settings, you're going to want to create player pictures "on demand" and update them "always if needed." That will save you some time and frustration. I prefer "Straight," "Normal," and "Out (more jersey)," but toy around with it and see what suits you. Enable it through the main settings menu, accessible under "File" if you're already ingame. It's one of the best things about this game. See here for more.ĭefinitely utilize FaceGen. You'll get some nice lifelike variance without constant flameouts. 145 is where I keep it I've seen 150 suggested and some espouse 200, but somewhere between 125 and 145 is I think the sweet spot. Talent change randomness is definitely low. 800 either.750 is where I sit for both you can read others' opinions here. 300-I certainly wouldn't go that far, but I wouldn't keep it above. I've seen it suggested mathematically that aging speed should hover around. By default, OOTP would likely have neutered these guys into retirement. Lower aging speed and boost talent change randomness. Much as you may like to lower injury frequency, you'd be sacrificing a lot of emergent gameplay in doing so. If you set injuries to "Normal" or "High," you'll experience the thrill of building depth and debuting prospects. But in OOTP injuries provide much of the fun and challenge. The baseball gods claimed Jose Fernandez, fuck's sake. And you wouldn't be the first person to disable Storylines.Įmbrace injuries. I find that it's much more fun and realistic for the Top Prospects list to update annually. I don't think I've ever once needed to consult a news/injury/transaction log. Game logs can get pretty hefty in the meantime, though, so retaining only your affiliates' allows you to scope out the climactic play your prospect made in the AA playoffs or whatever without slowing you down. We're going to clean these out every offseason anyhow, so if you have a good machine it won't matter. Save game logs from only human organizations. I greatly prefer "20 to 80" since it's relatable and also real scouting parlance. No real-life talent scout is ever going to suggest that Dustin Pedroia's eye is 3% better than Matt Carpenter's. What I mean to say is, don't use "1 to 100" or "1 to 20." The more inexact the scouting reports, the better-often you'll have to decide from between two seemingly very similar players. Introduce some fog of war with your ratings scale. But I've been trying since OOTP 11 to mimic real life and wound up here. I'm just gonna start on the "Global Settings" tab and move steadily to the right, listing the things I've changed. I can only play under specific paramaters now. Out of the Park functions perfectly well in its own right, but I've found that it's markedly better off after a few tweaks.
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